Workshop Schedule

Thursday, January 17

Day 1
XR at the speed of Web. Publish or perish in 10 minutes or less
EN
  • Chris Lowery Fasility

Intro to Unity
EN
  • Wiley Corning MIT Media Lab

Creating VR with and for Humans
EN
  • Sandra Rodriguez MIT CMS/W, EyeSteelFilms

Google WebXR
EN
  • Louis DeScioli Google

Unity Workshop: Working with Packages, SDKs, and APIs
EN
  • Jasmine Roberts Unity

Defense Against the Dark VR Arts: 3D Interaction Design for VR
EN
  • Caglar Yildirim SUNY Oswego

Designing UI/UX for AR
EN
  • Joanne Bacharach PTC

GoogleVR/Daydream
EN
  • Anish Dhesikan Google

Spatial Computing 101: Onboarding on the Magic Leap One
EN
  • Michael Hazani MagicLeap

Getting Started with WebXR
EN
  • Brian Chirls Datavized

  • Debra Anderson Datavized

Cross platform VR Development with Unity and VIU
EN
  • Dario Laverde HTC

Rapid AR Development with Vuforia Studio
EN
  • Marky Markenson PTC

Github
EN
  • Alex Higuera Ro Network

  • Dmitri Zagidulin Ro Network

Autodesk Forge for AR or VR experiences
EN
  • Kevin Vandecar Autodesk

  • Lanh Hong Autodesk

Microsoft -OpenVR, Mixed Reality Toolkit, and you
EN
  • Jesse McCulloch Microsoft

Create A VR Music Video (or VR Story) - In one hour
EN
  • Max Harper Simmetri

  • Amedeo Mapelli Simmetri

Geo-enable your data with ESRI
EN
  • Rex Hansen Esri

Building Immersive WebXR Data Visualization with Geometric
EN
  • Brian Chirls Datavized

  • Debra Anderson Datavized

Oculus
EN
Creating an IoT Project using ThingWorx
EN
  • Laura Proctor PTC

Google: ARCORE: Unity and SceneForm
EN
  • Louis DeScioli Google

  • Anish Dhesikan Google

WayRay: Hands-on with the True AR SDK: Creating Augmented Reality for Cars
EN
  • Leonid Striga WayRay

  • Gergely Kis WayRay

WebXR and Augmented Reality. In other words, Give Me The Camera.
EN
  • Chris Lowery Fasility